Turn a Work website, HTML page, or browser game into a public link for friends. Publish, share, update, and manage it in My sites.
My sites lets you share websites, browser games, and interactive HTML pages made in Chat or Work. Friends open the published link in a browser without a Gab AI account. Previewing or downloading a creation does not publish it. You choose when to make its files public.
Open the chat where you made the page or game. Try the preview, including controls, links, images, and a phone-sized layout. Ask Work to fix anything that does not work before publishing. Sites hosts static HTML, CSS, JavaScript, and related assets; a project that needs a server, database, or private API key needs a different hosting setup or a static version.
Choose Publish site beneath the HTML or game preview in Chat or Work, or open its saved HTML file and publish from the viewer. Inline HTML is saved automatically when you publish. The panel explains what becomes public and shows your current plan limits.
Enter a name with 3–40 lowercase letters, numbers, and single hyphens, starting and ending with a letter or number. Include at least one letter. Your address will look like star-collector.sites.gabusercontent.com. The panel checks availability and naming rules as you type. If the name is taken or not allowed, choose a suggestion or enter another. Replacing a site you own requires an explicit confirmation. Reserved names and names that impersonate brands or sign-in pages are not allowed.
Review the public-access explanation, then choose Publish site in the panel. This publishes the saved HTML and its referenced assets directly, without starting another agent turn or using extra Work credits. The panel shows progress and then the shareable link. It does not publish the whole workspace or private conversation. If an asset is missing, ask the chat to include it in the HTML or generate the files together, then retry. Wait for Ready to share before copying the link.
Choose Copy link on the published-site card and send it to friends. Open the public link yourself and check the page or game outside the private preview before sharing. Anyone with the link can view the published files, so remove private information, credentials, and secrets before publishing.
Open My sites from the app navigation or the publishing panel to see your sites, public links, status, and time remaining. Use Open or Copy link to share an online site. Unpublish asks for confirmation, takes the site offline, and deletes its hosted files; copies already saved by visitors cannot be recalled. Keep a downloaded copy or the original Work files. Ask Work to update an existing site by its exact link, or to publish again after expiry. Editing the private creation does not automatically update its public site.
Publishing requires an eligible plan with Work access. The publishing panel and My sites show the current online duration and maximum live sites for your account. Sites expire; this is not permanent hosting. If your live-site limit is reached, unpublish an old site before publishing another. A supported site can contain up to 50 MB of files; ask Work to reduce large media if it is too large. Do not assume republishing, renewal, or keeping a name is guaranteed after expiration.
Publishing errors appear in the panel. Resolve a name conflict, plan limit, missing asset, or hosting configuration issue before retrying. If the connection drops, check My sites for a completed publication before trying again. If a link stops working, check My sites for expiration, unpublishing, or removal. If images or game assets are missing, ask Work to publish the required assets together and verify relative paths. Do not share the private preview or download URL as a substitute for a published site.